Simulador para el guiado de una silla de ruedas virtual en Unity 3D a través de señales EMG mediante el brazalete gForce
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Date
2021-06-04
Director(s)
Publisher
Universidad Antonio Nariño
Campus
Program
Degree obtained
Document type
COAR type
http://purl.org/coar/resource_type/c_7a1f
Citation
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Abstract
The adaptation of a person with reduced mobility to a wheelchair is a complex process that
involves different factors, such as the state of mind, and the fact of facing the environment
using an object foreign to his body, which, added to the lack of proper prior preparation can
cause accidents.
Despite the above and the current technological advances, there is no widely available
mechanism to help a person with reduced mobility to adapt to the wheelchair he/she is
going to use, and to improve the learning curve by optimizing the relationship with the
environment.
Considering the above, the project aims to create a virtual training system based on serious
video games for rehabilitation, so that the person with reduced mobility can adapt and
control in the best way the chair that later will manipulate in their daily life. This allows to
obtain as a result that the person by means of a system incorporated in a myoelectric
bracelet moves the chair in the direction, he/she wants starting in a virtual environment to
extrapolate it later in the real environment.